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Kio's Balaclava: (note Massis units will heave some of these but not all, some missions will require that)ĭownload the mods.
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MOST IMPORTANT Community Based addons (always run with ANY mod, or mods wont work): ĬAF Aggressors (you will need ALL the patches and hotfixes too, extract into CAF mod folder): Īfrican Conflict (african rebels and UN forces): GENERAL AND MUST HAVE AND SHOULD ALWAYS RUN: Ok, here are the mods: Some you will not use often, but hell, if you stumble over one of the great missions out there, better you have them all (and there are of course many more, these are the ones I have and use): Here is the link to Arma 3 Sync: - you will need JAVA I can’t wait to see how this project grows and what other vehicles – especially helicopters, of course, may be improved in the future.Para los fanaticos a ARMA 3, aqui les dejo un buen listado de Add ons para ese juego, podemos hacer algo con eso cuando quieran aquellos que lo tengan.
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The fact that this can be done is absolutely a dream coming true for a lot of us since ARMA III allows for a level of interaction with other people in a dense environment. The vehicle interaction system is in no way hard coded for the Blackhawk, it is implemented as a completely separate vehicle interaction framework, allowing switches, buttons and animated knobs/levers to be defined completely through the vehicle's (cfgVehicles) config, and we'll be releasing this framework separately with detailed documentation, to bring simple interactive vehicles to the whole arma community.ĪRMA III needs better vehicles. They are not just doing it for the Blackhawk, but actually building a small framework that other developers can use as well: Haven't you subscribed to our YouTube channel yet?Īs of now, all interaction seen in the startup video is multicrew compatible, meaning the copilot and pilot can take turns pushing buttons and flipping switches however they like, and it'll work as it's supposed to.Īnd that’s not all.
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